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“Arrived late to its own party, brought a clock, and rewrote time anyway”
“Sixteen bits, eight audio channels, and infinite weekends on the carpet in front of the TV.”
The Super Nintendo Entertainment System launched in Japan as the Super Famicom on November 21, 1990, arrived in North America in 1991, and rolled out internationally in 1992. It was Nintendo's second programmable home console, following the NES, and it spent its life in a fierce fourth-generation showdown with the Sega Genesis. People loved it because it simply did more: Mode 7 graphics that simulated 3D perspective,
Designed by engineer Masayuki Uemura as a response to the Genesis and NEC's TurboGrafx-16, the SNES was built to grow old gracefully, with a CPU that could interface with enhancement chips like Super FX built into the cartridges. Nintendo retired it in 1999, nine years after its debut. It left behind the Super Game Boy adapter, a stack of accessories, and a generation of players who still argue the console war was wo
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“Arrived late to its own party, brought a clock, and rewrote time anyway”
“He fought on-screen villains, 9/11-era skepticism, and a 2016 reboot — only the reboot beat him.”
“It slowed your voice down and sped up the holidays; no kid ever asked it to stop.”