Apple Newton
“It read your handwriting before you could — and forgave you anyway.”
“Two short expansions, one long salute from the Inner Sphere”
The BattleTech Trading Card Game arrived in 1996, a collectible card game built by Wizards of the Coast for FASA and set in the beloved BattleTech universe of towering war machines. Fans got to shuffle the lore of Mech combat into a deck, bringing decades of tabletop battles to the card table in a new form.
The run was brief: after the Crusade expansion in 1998, the game went out of print and never returned. It now rests among the out-of-print CCGs, remembered fondly by those who piloted its decks.
Spotted something wrong? Every fact on this page traces to a dated source. Fixes make the graveyard better for everyone.
“It read your handwriting before you could — and forgave you anyway.”
“Eight bits of grey, one big button, and patience. Rest easy, old scanner.”
“A Mac at heart, trying its best to be a game console.”